Wars Across the World: Genghis 1207
About this game

Genghis 1207 recounts the first of the great Mongol conquests organized by the fearsome Genghis Khan in the early 13th century. The goal of the Mongol nomads is to destroy the powerful Chinese empire of the Jin dynasty and the kingdom of Western Xia. These sedentary empires rely on their vast armies and technological advances to resist the terrifying invaders.
Genghis 1207 is a campaign played over 27 turns, each representing one year between 1207 and 1234. It is designed for 2 players: one representing the Mongol nomads, potentially allied with the Southern Song Chinese, facing the Northern Chinese empires, the powerful Jin, as well as other surrounding kingdoms (Xixia, Tibet, Korea) in northern China.
The Mongols are not very numerous, but they are particularly effective and destructive, led by excellent strategists. Their Song allies in the south can provide them with effective support.
The Jin armies and fortresses are very numerous, and their ability to rebuild troops is impressive. Diplomatic uncertainties can also work in their favor.
The event cards will allow you to renew the games with a set of varied diplomatic, military, political, or economic fluctuations.
Average Duation: 4h00
Favored Side: none
Most difficult side to play: Jin

Genghis 1207, the first great Mongol conquests organized by Genghis Khan in the early 13th century. The Mongol nomads want to destroy the powerful Chinese Jin dynasty and the Western Xia. These sedentary empires must rely on their vast armies and technological advances to resist the invaders.