VOLTman: A Fleximan DLC
About this game
VOLTman Not ideologically driven. He lives in a rundown caravan, far from the green civilization he despises, with one single goal: unplugging charging cables to reboot his brain.
Electrical Vandalism: Armed with gas-powered bolt cutters, he storms charging stations and slices EV cables. For him, progress is just an obstacle.
Thermal Love: He despises the silence of batteries. He runs on gasoline too — pollution is his cologne, noise is his passion.
Deadly Risk: Voltage doesn't forgive. One wrong cut, one extra spark and... GAME OVER. Volt Man can be electrocuted on the spot while attempting the heist of his life.
Works in the Shadows: He operates in darkness — don't get spotted by the green community, the eco-police, or the new "Polizzia" drones.
Energy Transition, a Failure: He destroys and sabotages everything considered green: solar panels, wind turbines, and beyond...

VOLTman He hates electric. His mission is to destroy this fake transition. He cuts charging stations, resells copper, and defies electrocution. Noise is his mission, smoke is his scent.