Urbanism
About this game
Feature List
Liminal World Design
Explore uncanny environments inspired by late 80s–90s architecture
Endless structures: hallways, offices, stairwells, and impossible layouts
Minimalist, retro-inspired visual style
Tactical FPS Combat
Limited ammo and high-risk encounters
Weapons require precision and decision-making
Shooting is a tool not a solution
Persistent Threat
A single entity dynamically hunts the player
No scripted safety tension is constant
Sound, movement, and positioning affect survival
Atmosphere-Driven Horror
Heavy use of silence, ambient noise, and distant sounds
No reliance on cheap jumpscares
Psychological tension over time
About the Game
A tactical horror FPS set in surreal liminal environments. Navigate shifting spaces, manage limited resources, and survive against a relentless presence hunting you.

Tactical horror FPS in liminal spaces. Limited ammo. Constant tension. Navigate shifting environments, choose when to fight, and survive against a relentless presence that never stops hunting you.