The Last Errant
About this game
The Last Errant is a challenging, turn-based tactical deckbuilder where every move counts.
Build your deck, master unique classes and variants, shape your playstyle through meaningful choices, and outthink your enemies on a grid-based battlefield with extreme replayability.
Tactical Grid-based Combat
A tactical layer that elevates the deckbuilding genre.
Turn-based, grid-based combat where positioning is as important as card choice.
Deep Deckbuilding & Customization
A large pool of cards and synergies ensures no two runs feel the same.
Build and shape your deck throughout the run.
Cards can change and transform depending on how you play.
Strategic Map Exploration
Explore a branching map by moving from event to event.
Encounters, rewards, and risks force you to constantly adapt your strategy.
Each movement is a commitment: opportunities are limited, and time is scarce.
Meaningful Choices & Sanity System
Manage health and sanity as core resources.
Many decisions through events and battles directly shape your run.
Designed for High Replayability
Procedurally generated encounters and challenges.
Deep replay value through classes, variants, cards, relics and events.
Every run becomes a unique strategic journey shaped by your choices.
Class-Based Playstyles & Variants
Multiple distinct classes, each built around unique mechanics.
Class variants offer alternative rules, strengths and weaknesses.
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The Last Errant is a challenging, turn-based tactical deckbuilder where every move counts. Build your deck, master unique classes and variants, shape your playstyle through meaningful choices, and outthink your enemies on a grid-based battlefield with extreme replayability.