Stolen Heart (Prototype)
About this game
Stolen Heart is a cooperative roguelike where your mission (yes, you and your friends) is to protect… a living Heart, a fragile, unstable, essential being controlled by one of the players.
Together, you’ll navigate a laboratory ruled by AI-driven robots (yes, we’re anti-AI in games, ironically), manage the Heart’s stress through a cooperative rhythm mechanic, and survive a dizzying descent toward the Earth’s core.
Each run is a race against rising pressure, where coordination, timing, and trust decide whether you make it out alive.
A Heart to Escort… and to Play
The Heart isn’t an item, it’s a playable character: vulnerable, emotional, but crucial to the team thanks to its unique abilities.
Protect it, sync with it, and keep its emotions under control: that’s the core of the gameplay.
A Unique Cooperative Rhythm System
When the Heart gets stressed, its pulse spikes.
Players must jump into a shared music-based mini-game:
synchronize actions,
stabilize the heartbeat,
prevent a full-blown meltdown.
Every beat matters, turning stress into a moment of collective tension.
An Intense Co-op Roguelike
Fast-paced combat mixing melee and ranged
4 complementary classes (Heart, Assassin, Inventor, Brute)
Essential team synergies
Varied upgrade trees & choices every run
Procedural generation for endless replayability
A plunging descent deep beneath the Earth
A Dystopian Descent Into the Earth’s Core

From sterile labs to organic caverns and finally the lush chambers of the planetary Heart,
each biome tells the story of a world collapsing under its own AI systems.
An atmosphere inspired by modern themes:
technological responsibility,
preservation of life,
human resilience.
Gameplay Built on Symbiosis
You’re never alone:
the Heart empowers you, and you protect the Heart.
Every role counts, trust and coordination are everything.
Core Gameplay Loop
Explore and fight hostile AIs
Manage the Heart’s stress and pulse
Find oases to evolve and upgrade
Descend deeper and deeper
Try to reach the Sanctuary… before everything collapses
Classes & Skills
Each class comes with:
1 unique passive
3 major evolutions
Skills from Level 1 → 4
Build-shaping choices at every step
Result: no two runs ever play the same.

Hades: fluidity, builds, combat rhythm
Dungeon of the Endless / Endless Dungeon: escort mechanics & constant danger
Ravenwatch / Risk of Rain 2: skill-based co-op
FF Crystal Chronicles: guarding a shared core unit, reimagined for modern players
Who Is Stolen Heart For?
Perfect for players who love:
demanding roguelikes,
co-op where every mistake matters,
synchronization-based gameplay that keeps everyone engaged,
shared tension and “DUDE WE ALMOST DIED, THAT WAS INSANE” moments.
Ideal for duos or squads looking for a fun, challenging co-op experience.
We Need You!

We’ll be sharing:
new enemies
environment teasers
dev diaries
closed tests
first gameplay previews
Add Stolen Heart to your wishlist to follow development.
Join our Discord to help shape the game together.
