Space War Economy Idle Demo
About this game
Space War Economy Idle is an incremental game where you take control of a mining outpost, extract resources, build ships, and battle your way back towards Earth. It is designed to be casual but complex, working with both passive/idle play-styles and more active playing.
Two thirds economic management
Configure - setup machine processes to mine, smelt, craft, and do logistics runs automatically
Manage - make the processes work in sync and be rewarded for peak performances
Idle - resources accumulate whether or not the game is active or open
Upgrade - processes can be upgraded almost endlessly and runs can be reset for semi-permanent rewards
Optimize - master a minigame that rewards management consistency with global multipliers
Craft - all items are custom with random modifiers based off of what items are consumed in the crafting
One third permadeath auto-battler
Assemble - combine component items to create a fleet with action RPG itemization and stats
Auto battle - dispatch fleets to fight challenging enemies in 300 levels of space warfare
Conquer - more items, mechanics, and story are unlocked with battle progress
Prosper - discover your past and what happened to humanity
Demo Version
The demo version contains the tutorial and story introduction as well as the first 100 levels of space battles. Many items are disabled and hidden, and it has roughly two hours of gameplay.
Achievements
View all 10 →Formula Zero
2.2%Manufacture one hundred engines
Space Y
2.2%Manufacture one hundred thrusters
Star Kitty Hawk
2.3%Manufacture one hundred chassis
Pod Redeploy
2.4%Redeploy ten times
Lord of War
2.9%Manufacture one hundred weapons

A story-driven incremental game with idle and auto-battler mechanics, inspired by Factorio logistics, Path of Exile itemization, and Eve Online's economy