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Shatterhold Demo

About this game

Top-down idle survivor with a shared persistent world

Your Hold produces resources 24/7 - even while you sleep. Your expeditions push back a fracturing reality shared by every player on one living map.

Fight in Survivor Expeditions

Launch into top-down combat in Shatter Zones. Your weapon auto-fires - you dodge, position, and survive. Every 3 minutes a surge hits. Clear it for massive loot.

Extract or push deeper - after each surge, a portal opens. Leave safely with 100% rewards, or risk it for bigger payoffs. Die and you lose 25%.

6 weapons - from the piercing Shard Blade to the orbiting Warp Scythe 3 classes - Breaker (damage), Warden (tank), Drifter (speed) Upgrades between surges - choose from random power-ups each time

Build a Hold That Never Stops

Place 18 building types on a grid. Mines produce Shards. Wells produce Resonance. Turrets and Pylons auto-defend against creature attacks. Forges and Calibrators permanently boost your combat stats.

Your Hold runs 24/7. Come back after sleeping to thousands of resources waiting for you.

  • Extraction - Shard Mine, Resonance Well, Ether Condenser

  • Defense - Barrier Pylon, Warp Turret, Stabilizer Field, Watch Tower

  • Workshop - Forge (+damage), Calibrator (+dodge), Rune Bench (+projectiles)

  • Storage - Vaults and Silos for offline accumulation

  • Beacons - Trade Beacon (marketplace), Scout Beacon (+10% loot), Rally Banner (+15% production)

A World That Lives and Dies

25 regions. 8,000+ hex zones. One persistent map shared by every player.

The Shatter spreads while you're offline - consuming zones, spawning creatures, weakening regions. Your expeditions push it back. Every run you complete reclaims territory for your entire region.

Region health drops? The ground starts shaking in real time. Drop below 15%? A 48-hour collapse countdown begins. If it hits zero, everyone is evacuated. Buildings take 50% damage.

The stakes are shared. The consequences are real.

Multiplayer Surge Events

Every 30 minutes, a Shatter Surge erupts. Up to 20 players fight together in real-time co-op:

  • 30-second lobby, then 8 minutes of escalating combat

  • At 6 minutes, the Colossus boss spawns

  • Win or lose, you earn rewards

  • Victory pushes back the Shatter for your entire region

Trade and Compete

Build a Trade Beacon to buy and sell on the regional marketplace. Climb 5 seasonal leaderboards:

  • Shatter Pushback

  • Expedition Depth

  • Hold Power

  • Trade Volume

  • Surge Hero

Key Features

  • Idle + Active - Hold works while you sleep, expeditions reward skill

  • Shared persistent world - 25 regions, 8,000+ zones, real consequences

  • Real-time co-op surges - 20-player multiplayer every 30 minutes

  • 18 building types with adjacency bonuses and strategic placement

  • 6 weapons, 3 classes - unlock and equip before each run

  • The world fights back - earthquakes, Shatter spread, region collapse

  • Seasonal leaderboards - regional and global rankings

Join the Keepers 

The Shatterhold Discord is the hub for bug reports, patch notes, Hold build sharing, and Surge squad-ups. Every Keeper matters.

Wishlist Shatterhold now and join the fight when we launch!

Shatterhold Demo

Idle survivor meets shared world. Your Hold produces resources 24/7. Your expeditions push back a fracturing reality. 25 regions. 8,000 zones. One world. Every player matters. Success and failure is shared by your entire region.

Developer

Grey Line Interactive LLC

Publisher

Grey Line Interactive LLC

Release Date

23 April, 2026

Platforms