Serenity Demo
About this game
A zen gliding and exploration game with procedurally generated music
chill out
get in the zone
have fun
multi-player by default
Cool features
procedurally generated music
procedurally generated levels
drag an .sf2 soundfont to change instruments
drag an .mp3/wav/opus to add background audio
CRT shader (adjustable or can be toggled off)
60fps
Demo limitations
this is a work in progress build from the first week of Jan 2026
progress is not tracked, every game starts from level 1
the number of patterns and platforms are less than final game
the music system is not as advanced as final game
some platform shapes have less than optimal collision
almost zero onboarding
Credits
by Matt Sephton
Audio instruments use a soundfont by
D-Sound Lab
Frameworks
three.js
PlayroomKit
SpessaSynth
Tweakpane
Influences
Alpha Waves (1990)
Electroplankton (2005)
Flower (2009)
Journey (2012)
Jumping Flash (1995)
Panekit (1999)
Proteus (2013)
Tiny Wings (2011)
Tranquility (1992)
Zarch (1987)
Thanks
Bill Romanowski
Brian Eno
Tero Parviainen
Hiroshi Yoshimura

A zen gliding and exploration game with procedurally generated music