RGB: EXECUTION
About this game
On September 9, 2012, an Altair unit is manually reactivated by an unknown entity. 7,305 days have passed since its last record. The state of the world is unknown. Your task remains unchanged: return to the ocean, and kill Vega.
RGB: Execution is a 2D pixel action game focused mostly on boss encounters, a tactical boss-rush. Heavily narrative-driven, inspired by “unique bosses” experiences such as Shadow of the Colossus. Each boss is a self-contained challenge, demanding a different commitment from the player—both mechanically and mentally—to uncover how it can be defeated.
Every encounter blends action and problem-solving. Observation, timing, and experimentation are just as important as precision and reflexes.
Explore a dead world where the only remaining trace of civilization is the internet still active; complete your mission to return to the ocean, and finish what you started.
Slash, parry, dash—and think.
" Fiction and the internet—two faces of the same coin.
Does a fictional persona represent a reflection of the self, or merely a façade?
What do you want it to be, Altair? "

RGB: Execution is a fast-paced action game, set in a post-apocalyptic future where Generative AI has taken over a dead world. Each Boss is its own puzzle to solve. [RESTART] one last time to uncover the cyclical mystery spanning decades that led to humanity’s second extinction.