Prop Studio 3D
About this game
Stop wasting hours on basic props. Start shipping your game.
Prop Studio 3D is a real-time procedural 3D prop generator built for indie game developers and 3D artists. Whether you need a dungeon sword, a modular shield, an ornate axe, or a leather-wrapped dagger, you can generate, tweak, and export a game-ready mesh in seconds.
No Blender. No subscriptions. No compromises on topology.
π¨ A Parametric Engine Built for Game Developers
Every prop in Prop Studio 3D is assembled from a node tree of parametric components. Adjust a slider and watch the mesh update in real time. Change a blade profile, swap a pommel, restyle a handle wrap, and modify a shield rim β all without touching a single vertex manually.
The generator runs on a high-performance rendering engine, so what you see in the editor is exactly what you export.
βοΈ What You Can Create Today (Early Access)
Weapons
Swords β from short daggers to massive two-handed claymores
Axes β single-bit, double-bit, bearded, and throwing varieties
Spears & Polearms β customizable shaft length, head shape, and socket
Blunt Weapons β clubs, maces, flails, and hammers
Bows β parametric limb curve, string tension, and grip
Shields
Shield Face β round, kite, heater, oval, and fantasy shapes
Shield Rim β swept, riveted, and banded edge profiles
Surface Field Overlays β boss attachments, emblem stamps, and straps
Full Modular Assembly β combine face, rim, and surface details freely
Handles & Details
Grip wrapping β leather, cord, and wire wound styles
Pommels β spherical, disc, wheel, and custom profiles
Guards / Cross-guards β flat, swept, and S-shaped
Lathe & Extrude profiles for any cylindrical component
π Clean Geometry β No Exceptions
Unlike boolean-heavy or decimation-based tools, Prop Studio 3D uses a parametric sweeping and subdivision engine tuned for game development. Every mesh comes out with:
Clean quad/tri topology β no degenerate faces or non-manifold edges
Pre-mapped UV coordinates β texture-ready without manual unwrapping
Correct real-world scale for Unity, Unreal Engine, and Godot
Consistent winding order and normals
πΎ Export to Your Engine of Choice
glTF (.glb / .gltf) β for Unity, Godot, and Blender
Wavefront OBJ β universal fallback compatible with any DCC tool
Drop the exported file into your project folder. That's it.
βοΈ Cloud Projects & Sharing (Optional)
Save your prop projects to the cloud, load them on any device, and share parameter files with collaborators. Cloud features are entirely optional β the generator works fully offline.
πΊοΈ Early Access Roadmap
We are launching with a strong foundation of weapon and shield generators. During Early Access we will ship:
Phase 1 β Prop Generators: Furniture, containers/chests/barrels, dungeon & ruins sets, modular fences, campsite assets, doors & portcullises, nature/trees/rocks, sci-fi props, and urban street decor
Phase 2 β Material Tools: Procedural material builder, smart decal projector & baker, wear & weathering processor (edge-wear, crevice grit)
Phase 3 β Volumetric Tools: Organic vine & wrap generator, rope/cable connector, pile & stack generator, voxelizer & stylized remesher, lattice & curve deformer, Auto-LOD optimizer
Phase 4 β Geometry Engine Upgrades: Full 3D spline sweeps, 27-slice non-destructive scaling, CSG boolean union/difference, SDF volumetric blending
Every update is free for Early Access buyers.
π οΈ A Native Desktop App
Prop Studio 3D ships as a native desktop application for Windows, with macOS and Linux builds planned during Early Access. Install it, launch it, and start generating β no setup required.
Prop Studio 3D is built by a solo indie developer who needed a tool like this and couldn't find one worth using. Your Early Access purchase directly funds continued development.

A real-time procedural 3D prop generator for game developers. Design weapons, shields, crates, and game-ready props with parametric sliders β no modeling skills required. Export clean topology directly to glTF, OBJ.