Pressure Vessel
About this game
You are deployed in a deep-sea diving bell to locate a missing submersible - and determine why contact was lost.
The bell is old. The depth is unforgiving. Your instructions are simple.
Descend. Monitor the instruments. Recover what you can.
SYSTEMS & SILENCE
Power, oxygen, temperature, and pressure must be managed at all times.
Every system draws from the same limited supply. Turning things off conserves power - but leaves you blind.
Sometimes the safest option is to sit in darkness and wait.
COMMS
You remain in intermittent contact with topside operations.
Instructions arrive. Status updates follow. Long silences stretch between transmissions.
As you descend deeper, communication becomes unreliable.
DESCENT
Each dive goes deeper than the last.
Systems degrade. Errors compound.
Pressure increases.
Failure restarts the current dive.
WHAT'S BELOW
The ocean floor was meant to be empty.
Your sonar says it’s not. Movement. Signals that shouldn’t exist. Shapes outside the viewport.
Something down here reacts to sound. To light. To you. Kill the power and go dark - or keep your systems running and be hunted.
DETAILS
Psychological horror focused on tension and atmosphere
Entire game set inside a single diving bell
System-driven survival gameplay
Narrative delivered through comms and recovered data
Approximately 90 minutes
Pressure Vessel is currently in active development. Visuals and features shown are being refined and improved as development progresses.

Sealed inside a deep-sea diving bell. Descend to find a missing expedition. Manage failing systems. Watch your sonar. Something outside moves when you do.