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Particulitix Demo

About this game

I did my best to offer you an old school arcade game that would have evolved on a parallel timeline.

From a gameplay perspective it takes heavy inspiration from twin-stick shooting, roguelite, survivor and incremental games and adds key placement on top.

DEMO AND CURRENT STATE You get the first level of the game. Although already quite polished, the game is still in development. Expect things to change. Hopefully for the better. I do take feedback and read all reviews.

  • With each run, change your arsenal with impactful upgrades

  • Defeat waves and the bossĀ to unlock new levels

  • And after each run, upgrade your character to progress ever further

  • Exploit specific zones of the screen to get extra bonuses

Choose Your Style

Your weapon choice defines your gameplay.

Grab a weapon you have to aim with for a classic, high-control twin-stick shooter experience.

Alternatively, pick a weapon that aims automatically, letting you focus 100% on movement, dodging, and strategic positioning.

Find Your Build

Combine dozens of unique upgrades to create a new death engine every run.

Here are just a few examples:

  • Spicy bounce: Each time a bullet bounces, its damage is doubled. If you have fragments or DoTs they keep this boost.

  • Laser: You now shoot lasers that do 8x damage... You can only shoot up to 8 lasers in the air... But they can combine with fragments.

  • Mimic: Your ship mimics the appearance of the enemies chasing you. They won't chase you unless you fire. Shooting breaks the disguise for a short time.

How to Play

  • Start each run by choosing your weapon.

  • Fire at will, but be careful: you move more slowly while shooting.

  • Enemies drop XP that you have to manually collect.

  • Be strategic You might want to hold on for a "Double XP" zone to appear before collecting it for a massive boost.

  • Master the lanes: different colored lanes give you more (or less!) powerful damage multipliers.

A Note From the Dev

It started life as a simple arcade game to toy with graphics made entirely of particles.
And it then evolved into an arcade-roguelite to conform to my tastes.

The game is in active development and receiving very frequent updates (targeting 4 to 6 new builds per week). I always listen to feedback.

If you want to help shape the game, give it a try, and join the private testing, please contact me.

Thanks for your interest, I really appreciate !!!

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In the demo

In this demo you will be able to access the first level of the game without permanent upgrades.Ā 

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TL;DR: I try to combine arcade fun with character building mechanics wrapped with a lot of particles

Particulitix Demo

Pure 2D chaos made of particles. Fight relentless waves, exploit the bonus zones, do a clever build, and unlock permanent upgrades. ℙarticuliti𝕏 is a survivor action roguelite from a parallel timeline where 2D arcade games never stopped evolving.

Developer

Workshop Geek

Publisher

Workshop Geek

Release Date

12 January, 2026

Platforms