迷家mygohome
About this game
mygohome is a psychological horror game with Lovecraftian elements. The story takes place in a remote town slowly being consumed by an unknown presence — residents vanish without explanation, and strange phenomena are on the rise. Now you are trapped in a room that doesn't belong to you. Something is drawing closer, and you must survive five nights. Your only companion is a rabbit doll of uncertain origin. It seems to know a great many things — but can you really trust it?
The town is devouring its people.
Now it's your turn.
— Midnight. You wake up in a strange room.
The rabbit doll in the corner is watching you.
· Core Gameplay:
Use the objects in the room wisely. Avoid danger at the right moment.

· Stay Vigilant:
Monsters patrol the hallways between rooms. Fortunately, the cameras on your phone can show you where they are.
· Watch Carefully:
This world is not static. Each night brings unique mechanics waiting to challenge you.
· Survive:
Live until daylight. Interact with NPCs in the dreamscape to obtain items and uncover information about this world.
· Art Style
All visuals are hand-drawn by a solo artist, with independently crafted dynamic effects.
· Final Note
This is my first solo-developed game. Thank you so much for playing and for your support.

mygohome is a Lovecraftian psychological horror game. A remote town is being consumed by an unknown presence. You awaken in a strange room. Something is drawing near. Survive five nights. Your only companion is a rabbit doll. It knows everything. But can you trust it?