Late Night Duty
About this game
WELCOME TO CHEMPAKA SCHOOL
10:00 PM. You were meant to start tomorrow.
No training. No briefing. No experience.
The phone rings.
The night guard didn’t show up. No explanation.
They need someone now.
You need the money. So you say yes.
GAMEPLAY
At Chempaka School, patrol clock-ins are done in a unique way. Each location requires a cassette to record your check-in. Some are left in plain sight. Others are hidden behind puzzles.
You came unprepared. No pockets. No backpack. Everything you carry is in your hands. Hold a flashlight in one hand? The other is all you have to open doors, carry tools, or interact with the world.
How do you open a door? Grab the handles and pull it open at your own pace but make sure one hand is free.
Patrol the school. Do your rounds. Clock in, and whatever you do… never assume you’re alone.
A ROUTINE THAT DOESN’T FEEL RIGHT
Your job is to patrol and clock in various locations:
Guard Post
Canteen
Toilet
Classroom
Library
Each place has its own layout, obstacles, and… quirks.
Some spaces are harder to navigate than they should be. Some feel wrong. You’ll need to find the clock-in spot in every area, no matter how inconvenient the path.
FEATURES
First-person atmospheric horror
Strict two-hand inventory system
Diegetic UI and physical interaction
Location-based patrol challenges
PSX-style visuals

You’re a desperate, untrained night security guard called in at 10 PM after the previous guard vanished without notice. With no bag and only two hands, patrol a severely underfunded school. A first-person atmospheric horror about the terrifying mundane... and what hides in the dark.