Last Courier
About this game
Last Courier is a first-person atmospheric survival simulation that blends high-stakes delivery mechanics with stealth-based horror. You play as a father left behind in a decaying metropolis, forced to navigate dangerous urban environments to earn his way back to his family.
CORE GAMEPLAY LOOP: Every day begins in your Safe House, where you interact with an aging Terminal System. You must select delivery contracts, plan your route through a zombie-infested city, and return safely to earn "Evacuation Credits." Your ultimate goal is to accumulate enough credits to buy a ticket for the final transport ship.
KEY FEATURES & MECHANICS:
Terminal Simulation: Access a functional in-game computer to accept missions, monitor your evacuation progress, and decrypt lore-heavy files that reveal the city's dark secrets.
Audio-Based Stealth: The "Silent Ones" (the undead) are completely blind but react to the slightest noise. You must manage your movement speed and avoid environmental noise traps like broken glass, metal debris, and car alarms.
Stamina & Weight Physics: Every package has physical weight. Carrying heavier cargo drains your stamina faster, slows your movement, and increases the noise you generate, forcing a tactical trade-off between reward and risk.
Safe House Maintenance: Between runs, you must manage your sanctuary. Ensure your radio signal remains active to receive new missions and keep your limited resources in check.
Non-Linear Exploration: The city is a labyrinth. Use your map to find shortcuts, bypass "High-Threat Zones," and discover hidden caches of supplies to aid your survival.
Environmental Storytelling: Experience a narrative told through the world. Collect audio logs, read abandoned letters, and witness the frozen moments of the collapse.

Every package is a mile closer to home. As the world’s last courier, navigate a silent, zombie-infested city to earn credits for a final evacuation ticket. In this atmospheric journey, your only connection to your family is a flickering screen and a promise that must be kept.