Skip to content

Lark

About this game

Lark is a chaotic solo/co-op survival roguelite where you play as a strange little Wildthing trying to become an unstoppable problem for the world around you.

Harvest resources, craft tools, build a barely-respectable shelter, steal from strange villages, and throw questionable treasures into THE PIT in exchange for powerful equipment buffs. Every run is about scraping together supplies, making bad decisions, and stacking enough strange powers to grow from small nuisance to unhinged little god.

Play alone or host a run with up to five friends as you explore, loot, fight, sacrifice, and spiral wildly out of control together.

Gather resources, craft what you need, build basic shelters, raid villages, steal loot, and decide what is worth keeping — or what deserves to be thrown into THE PIT.

Sacrifice stolen goods and strange treasures to gain equipment buffs that shape your build over the course of each run. The more you offer, the more ridiculous your Wildthing can become.

Combine equipment tags, buffs, and scaling effects to create strange synergies. Start weak, get weird, and turn your tiny creature into an absolute menace.

Play solo or host a multiplayer run with up to five friends. Work together, split up, hoard resources, make terrible plans, and try not to become the reason everyone dies.

Craft simple, crude hut pieces for storage and protection without turning the game into a full construction sim.

Explore a world filled with villages, shrines, graveyards, enemies, loot, hazards, and strange events that create chaotic little stories every run.

Lark is designed to be polished enough to play seriously, but weird enough that things can go horribly wrong in the funniest way possible.

Lark is being developed by a solo developer, and player feedback will help shape where the game goes next. Nothing below is a hard promise or locked release date, but these are the main areas planned for development during Early Access.

The current focus is making the core loop as fun, readable, and chaotic as possible:

  • harvesting, crafting, stealing, and sacrificing

  • equipment buffs and build synergies

  • multiplayer stability and hosting

  • enemy encounters and world danger

  • run pacing, balance, polish, and clarity

Future updates are planned to include:

  • More playable characters with their own abilities, strengths, and chaotic nonsense

  • Darker character powers and more unstable upgrade paths

  • Randomly generated maps, events, loot, enemies, and sacrifice opportunities

  • More bosses, including a final boss as a main victory condition

  • More equipment buffs, strange items, build combinations, and ridiculous scaling

  • Unlocks, cosmetics, secrets, rewards, and funny little surprises

  • Steam achievements, friend support, progress tracking, and multiplayer improvements

  • More enemies, races to steal from, hazards, secrets, polish, sound, music, VFX, and general nonsense

Some ideas may grow, some may change, and some may be thrown directly into THE PIT if they do not work. The goal is to keep improving Lark with feedback from the players who are helping shape this strange little creature into something bigger, weirder, and much more dangerous.

Lark

Lark is a chaotic solo/co-op survival roguelite where tiny Wildthings harvest, build, steal, fight, and sacrifice loot to THE PIT for ridiculous buffs. Play alone or with up to five friends, stack broken builds, and grow from forest nuisance to unhinged little god.

Developer

AD-HD Games

Publisher

AD-HD Games

Release Date

19 May, 2026

Platforms