Kingdom of Ashes - Fallen Era
Downloadable Content

Kingdom of Ashes - Overflow
10 July, 2026
Two tides, one war. Fill the Aqua and Lava reservoirs, then spill them — Flood to outlast, Erupt to break, converge for Steam. 3 new heroes with exclusive cards, 2 new elements, 35 cards, 6 relics, 9 enemies. Aim the overflow.

Kingdom of Ashes - The Scorching Region
29 June, 2026
The frost has thawed — now the desert burns. A blazing expansion: detonate Scorch, ride the Heat cap before it cooks you, shatter Glass. 36 cards, 6 relics, 10 enemies, 2 bosses, 4 new regions. Greedy, fast, push-your-luck fire.
About this game
The night the kingdom fell, you alone survived. From the ashes of a broken throne, forge a deck, master the elements, and march back into the dark to face the Lord of Shadows.
**Kingdom of Ashes** is a single-player roguelike deck-builder where every run is a desperate climb through a procedurally woven map of battles, elites, shrines, mysteries, and bosses. Draft cards, stack relics, chain resonances, and bend each encounter to your will — or be unmade by it.
### Key Features
- **Roguelike Deck-Building** — Start with a fragile hand, end with a tuned engine. Every battle adds, upgrades, or culls cards. No two decks are alike.
- **Eight Fallen Heroes** — Unlock a roster of survivors, each with a unique starting deck, signature mechanic, and trait perks that evolve through Mastery levels.
- **Elemental Resonance** — Play three cards of the same element in a single turn to trigger Resonance. Diversify with the Runecaster's Rune Chain to unlock escalating bonuses across 3, 4, 5, and 6 unique elements.
- **Procedural Run Maps** — Branching paths across 12 rows, with rare map variants like Diamond, Twin Spire, Crossroads, Skull Alley, and River. Choose your route: safe grind or high-risk gauntlet.
- **Living Encounter Nodes** — Battles, Elites, Bosses, Shops, Rests, Treasures, Shrines, Mysteries, Echoes, Mimics, and Gauntlets each twist a run in different directions.
- **Persistent Meta-Progression** — Earn Ash from every run. Spend it at the Forge to permanently upgrade your arsenal, unlock new heroes, and stockpile advantages for the next descent.
- **Ascension Tiers** — Beat the game, then climb harder. Each Ascension layer reshapes encounters, enemies, and economy for veterans hungry for pain.
- **Relic Codex** — Discover and catalog dozens of relics, each with stacking interactions that reward clever deck synergy.
- **Localized in 10 Languages** — English, Korean, Japanese, Chinese, French, German, Spanish, Portuguese, Russian, Vietnamese.
### Built for One More Run
Tight runs. Hand-tuned encounters. A soundtrack of ember and ruin. Lose, learn, forge, return. The kingdom is ash — but the crown is still down there, waiting.
Achievements
View all 31 →Tyrant Snuffed
0.1%Defeat the Flame Tyrant.
Winter Broken
0.1%Defeat the Ice Archon.
All Crowns Fallen
0.1%Defeat every boss in the game.
Ash-Born
0.1%Win a run as the Pyromancer.
Frostbound
0.1%Win a run as the Cryomancer.

A single-player roguelike deck-builder set in a fallen kingdom. Draft cards, chain elemental resonances, fight through procedural maps of battles, shrines, and bosses. Spend Ash at the Forge for permanent upgrades. Eight heroes, brutal Ascension tiers.