Is There a Way? Demo
About this game
USSR, 1954.
On a rainy evening, you find yourself at the door of a stranger's apartment. You have a goal. You have little time. And you must do what you came here to do.
This demo is a standalone offshoot of the main story of the psychological visual novel Is There a Way? Here you'll witness events that don't merely add to the plot — they become one of the keys to understanding the whole story.
The demo shows a separate episode tied to one of the main game's characters, and lets you feel the tone of the full release: unease, mystery, psychological tension, and the sense that every action hides its consequences.
The full game launches this summer. Add it to your wishlist — and tell us what you felt.


USSR, 1954. A psychological visual novel. Set in motion a chain that can no longer be stopped. Find the answers, learn what you set off — and understand: some doors are better left unopened.