
Youngling
Reach Student Rank 2.
42 achievements

Reach Student Rank 2.

Finish a “Pass and Play” game.

Reach Student Rank 3.

Reach Student Rank 5.

Reach Student Rank 7.

Reach Student Rank 10.

Reach Student Rank 15.

Reach Student Rank 20.

Reach Student Rank 30.

Reach Student Rank 50.

Discard a high value defense card using Artillery.

Draft a card of another gem type using Connections.

Trigger Fortified Position’s defense bonus.

Trigger Dark Pact.

Deal 3 or more damage with Despair’s effect.

Win the game by playing Belladonna on your opponent.

Deal 5 or more damage using Risky Crossing.

Draw 3 cards using Adrenaline.

Increase your attack value by 5 or more using Onslaught.

Use Airship twice in one turn.

Place Battery on City of Wind.

Use Coral Reef to ready Tide Generator.

Increase your attack value by 6 or more using Tsunami.

Use Resupply on Cursed Cave.

Play Nightmare to trigger Dark Pact.

Add 3 cards to your defense setup using Deeproot.

Deal 3 or more damage with Vanguard’s hit effect.

Use Intuition to place an attack card on top of your deck while holding Adrenaline.

Use Pearl Diver to retrieve Mnemosyne.

Defeat Sokras while they brought two items from their collection of special modifications to class.

Defeat Sokras while they brought their Encyclopedia to class.

Defeat Sokras while they brought their Magnifying Glass to class.

Gain more than 3 attack bonus from Amber Engine in a single turn.

Take your opponent’s last point of life using Sandstorm’s attack effect.

Strike with Falcon Strike for 5 or more damage.

Heal 5 or more using Falcon Strike.

Gain 1 power from Sweat Collector after triggering Hammer’s passive ability.

Use Substation to add a Source to your hand while having Amber Engine in play.

Deal 3 or more damage using Into the Storm.

Reach Student Rank 100.

Defeat Sokras while they brought their Abacus to class.

Defeat Sokras while they brought their Compass to class.