Flux Tower Defense: New Discovery
About this game

Flux Tower Defense: New Discovery
Four attributes was never the ceiling. New Discovery adds two new elements, an ultimate tier above all of them, a currency to chase it, and a way to push any tower past Lv 15.
VOID — anti-mitigation
Damage ignores elemental resistance outright. The Golem's 85% damage reduction stops working.
Tier 2: shields break in 2 hits instead of 3. Dodge chance on Wraiths, Goblins, and Phasing elites is cut in half.
BLIGHT — sustain denial
Stacking damage-over-time, up to 5 stacks, cuts incoming healing in half on any enemy carrying it.
Tier 2: 8 stacks, healing blocked completely. Boss-type enemies decay the stack over 6 seconds instead of losing it all at once.
SUPERIOR — the ultimate tier
Reroll-only. 1% chance on a Prisma reroll. It never appears on the normal Lv 5 roll.
SUPERIOR isn't a generalist — it ties the best specialist on every axis, on one tower, at once: STEEL's damage, GLACIER's slow, ELECTRIC's cooldown, VOID's full mitigation-pierce, BLIGHT's full sustain denial. No specialist beats it anywhere except its own single strength. 1% odds are the only thing gating it.
Prisma — reroll currency
A new resource earned during play. Spend it to reroll any tower's Lv 5 attribute — including a maxed one you already committed to. Every reroll draws from the same 6-element table, 16.5% each, plus that 1% SUPERIOR shot.
Power-Up — 5 Star tiers
Lv 15 unlocks a fifth track: spend gold to push a tower through Star tiers 1 through 5, each one stronger and pricier than the last. Max Star adds up to 40% more on top of everything else already stacked.
Every tower and trap benefits — even the ones with no damage stat. Phase Shift pushes its teleport odds. Synapse Shackle holds the stun longer. Aura towers widen their radius. Nothing sits out.
What's included
2 new attributes (VOID, BLIGHT) + 1 ultimate reroll-only tier (SUPERIOR) — 7 total attributes in the roll pool
New Prisma resource with its own earn/spend loop
New Power-Up system — 5 Star tiers, gold-gated, works on every tower and trap
Existing saves unaffected. LAVA / GLACIER / ELECTRIC / STEEL towers play exactly as before.
Requires Flux Tower Defense (base game) on Steam.


VOID and BLIGHT join the fight, plus SUPERIOR — a 1%-odds ultimate tier that outclasses every specialist at once. Reroll attributes with new Prisma currency. Push any tower past Lv 15 with 5-tier Power-Up. New elements, new ceiling.