Fantasy Grounds - Traveller - Journal of the Travellers' Aid Society Volume 14
About this game
Journal of the Travellers' Aid Society Volume 14
Welcome to the Journal of the Travellers' Aid Society, your indispensable guide to adventuring in the Far Future.Each volume is a treasure trove of information and game additions for Traveller, including adventures, new ships, alien creatures from across Charted Space, philosophical musings on the big empires, histories, different takes on familiar equipment, new vehicles, characters to be met in starports, playable alien races, and much, much more...
In Volume Fourteen, you will find:
- Adventure: Cold Calling
- Bestiary: Chi-Ger
- Bestiary: Oblepan
- Bestiary: Skorzing
- Bestiary: Gizmat
- Central Supply: Primitive Power Armour
- Charted Space: Finding Immortality
- Charted Space: The Mewey Empire
- Charted Space: Church of the Chosen Ones
- Charted Space: Fad Diets of the Spinward Marches
- Encounters: Oddball Crew: The Star Hammer
- High Guard: A Tour of the Free Trader
- High Guard: Luriani
- Patrons: Nadia Correia
- Travelling: Smuggling
- Vehicle Handbook: Shipboard Transport
Requires: The free Fantasy Grounds virtual tabletop (VTT) software and a one time purchase of the Traveller 2E (Mongoose) ruleset.
Screenshots may differ from what you see in-game based on the extensions and ruleset you have loaded.

Journal of the Travellers' Aid Society Volume 14 Welcome to the Journal of the Travellers' Aid Society, your indispensable guide to adventuring in the Far Future. Each volume is a treasure trove of information and game additions for Traveller, including adventures, new ships, alien creatures from across Charted Space, philosophical...