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Entropy Graze

About this game

TL;DR: think of this game as Dwarf Fortress of survivors genre. Your first impression is probably gonna be like "WHAT THE .... IS ALL OF THIS?!", but if you give it just a little bit of effort in understanding - a majestic beast will appear before you.

Purge the planes from xenos that awaken the forces of entropy from slumber.
Every run is the a new "puzzle", and your build is the key.


The game is moderately+ skill-based and heavily focused on the initial replayability - dynamic & chaotic combat, vast array of enemies, tasks & mechanics. Tons of builds.

The backend is sprinkled with several meta-upgrade systems.
 

 
 

No mindless grind - your quest is finite, and every bit of effort counts.
Ravage through the map areas, unlock artifacts, craft builds and grow in power.
Enemy will also not sit and wait for their demise, growing in power during a run, and reinforcing their global areas with buffs.



On THE PATH to species annihilation, every mission will present an array of optional tasks to prevent the player mindlesly running in circles, and giving generous rewards.
However, there will be crucial and difficult tasks (a.k.a. bosses and sub-bosses), that are mandatory for completion.




1. 10 aspects (classes) with their unique native skills and abilities;


2. 20+ active and passive perks;

3. Inventory system of 12 slots of items, that can be equipped during the mission;

4. 30+ items to choose from, with a total of 600+ different upgrade slots (each 3 levels deep);




- 30+ enemy unit types with their own set of stats, attacks (no touch-damage), skills, perks, ai, pathing patterns and so on.
- Squads, enemy group compositions with custom pathing, traits and mechanics.
- Valor enemy system, units upgrade their stats & perks during the run.
- Force enemy system giving the enemy different benefits, spawning squads and elites.
- Engage enemy system, new enemy types are unlocked in random compositions during each run, presenting a different challenge every time.

Futhermore, those unit types stats & perks are unlocked dynamicaly (Ex: enemy can get 4x of the same perk, making it very strong/fast/resourcefull, or 4 different ones, making it more versatile), promoting even more gameplay variation.



As an awakened entropy force, you constantly grow in power, obtaining stars (socketables) and combining them in the Membrane Matrix to achieve different boosts, based on their placement and their link interconnections.

Xenos fall is imminent, annihilate all!

Achievements

View all 23
The Wild Flame

The Wild Flame

0.1%

During a mission reach aspect level 100

Rampaging Firestorm

Rampaging Firestorm

0.1%

During a mission reach aspect level 200

The Immolator

The Immolator

0.1%

During a mission reach aspect level 300

The Annihilator

The Annihilator

0.1%

Achieve "Annihilation state" by upgrading all 12 inventory items to the current max. level

The Path

The Path

0.1%

Complete the base campaign

Entropy Graze

Fast-paced, skill-based, chaotic & hardcore "survivors" game, with huge array of builds, enemy variety and tons of mechanics. The game is primarily designed for "true" gamers that love the genre and seek a challenge.

Developer

Mindfog games

Publisher

Mindfog games

Release Date

03 December, 2025

Platforms