End Them, Soldier! Demo
About this game
Demo content
3 handcrafted campaign levels to learn builds/progression while you annihilate varied horrors.
Roguelike mode for endless build mastery and climbing a leaderboard split into 5 difficulty tiers.
8 weapons for different styles and situations. 7 can evolve or get weird via skill builds.
Horrific creatures with different ways to murder you.
What’s inside:
Ultra-hardcore. It’s tough. Constant pressure. Full focus + build mastery or you’re wasted.
Builds. Iterate, fail, iterate again. One level wants a brutal Shooting Axe, another needs freeze rockets, double shotgun, runic buffs. Adapt or die.
Situational gameplay. Each level hands you certain weapons, you must adapt to what you’re given.
Scaling challenge. Higher tiers = tighter movement, cleaner aim, smarter tailoring of builds. Not just more firepower.
Level design. Minimal maze nonsense. Almost zero padding, action only.

Fast, brutal hardcore shooter. Stack overpowered skills to annihilate demon hordes. Master a burst‑fire explosive revolver, speed‑boost jumps, AXE SHOOTING as a shotgun and beyond in a handcrafted campaign, then climb the leaderboards in endless roguelike mode.