ABOVE
About this game
THE SKY IS WATCHING.
ABOVE is a narrative, atmospheric psychological horror game set entirely in broad daylight.
You play as Joyce, a lone park ranger stranded beside her disabled car on a remote desert road in Idaho.
The engine is dead.
There is nowhere to hide for long: only temporary shelter, open ground, and the growing sense that something above you is watching, listening, and waiting.
As you explore the surrounding landscape, you will uncover scattered diary fragments and brief, unsettling radio exchanges that slowly piece together a deeply personal and tragic story about family, guilt, and sacrifice. This is a compact, story-driven experience designed to be completed in a single sitting. ABOVE favors atmosphere, tension, and emotional impact over traditional horror mechanics, asking not how you fight, but how you endure.
GAMEPLAY
A minimalist survival experience with environmental fight back mechanics
Sound-based tension where your actions can attract unwanted attention
Exploration in a wide, open desert with limited and temporary safety
Tools that help you observe the environment and sometimes what moves within it
Risk–reward decisions where being noticed can be fatal
Environmental objectives that require planning, timing, and nerve
Subtle systemic pressure that escalates with every mistake
Light procedural variation ensuring each run unfolds differently
Designed to be completed in a single, intense sitting
FEATURES
Atmospheric psychological horror experience
Set during the day
Story-driven narrative revealed through exploration and dialogue
Sound-based mechanics where only specific noises attract danger
No combat: survival through movement, awareness, and timing
Procedurally randomized objectives for replayability
CONTENT WARNING
This game contains themes of psychological distress, loss, and sacrifice.
There is no graphic violence.
ESTIMATED PLAYTIME
Approximately 1 hour: if you enjoy the game, please don’t refund just because you can!

A daylight, psychological horror experience. Stranded in the desert, every choice meant to save you brings something closer.